AI Insights · Timothy · October 2025
Top 5 Boat Games Performance in Switzerland, Q3 2025
Explore the performance of the top boat games on a unified platform in Switzerland during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the boat game genre saw varied performance across top applications on a unified platform in Switzerland. Here's a closer look at the trends for each of the top five games, with data provided by Sensor Tower.
My Cruise from EYEWIND LIMITED demonstrated a fluctuating revenue pattern, starting the quarter at approximately $553 and closing at $259. Downloads peaked mid-July at 345, while active users saw a gradual decline from 5.2K to 4.9K.
Submarine Jump! by Kwalee Ltd experienced modest revenue, peaking at $15 in late September. Downloads peaked at 173 in mid-July, with active users decreasing from 324 to 141 by the end of the quarter.
Ship Simulator: Boat Game from Azur Interactive Games Limited had a steady download rate with a peak of 117 in late July. Revenue decreased over the quarter, starting at $107 and dropping to zero by the end. Active users remained consistent, with a slight dip from 369 to 334.
Canal Constructor by Solid Games saw its highest revenue of $17 in early September. Downloads varied, reaching a high of 125 in late July.
Finally, Cruise World! from Supercent, Inc. had minimal revenue, with a brief spike to $9 in mid-August. Downloads remained low, peaking at 63 in early July, while active users slightly decreased from 1.7K to 1.6K over the quarter.
For more detailed insights and data, visit Sensor Tower.